
I want to see my models in action … NOW! … so, having a few poses available lets me load my models, load a pose for each one … and start animating. Once I am well into the animation and my “creative fire” has died-down, a little, I can go back and move a few bones, here and there, to get away from the “saved” pose data that I had loaded. I have only a few “whole body” poses saved. They are great as the “first thing you do” when you load a model. … Open Miku load the “Livelier Pose” … just like that … to snap her out of that frozen “just loaded” stance. I have Stella the Alchemists “Standing 1 – Shoujo Walk” pose for a demure stance … my “Reggie’s Livelier Pose” fora good starting position … and my “Reggie’s Stand Dejected” pose for when I need someone looking a bit “down”.ĭownload Reggie’s Little Pose Collection. Not “Whole Body” … but just as useful are my “Right Arm Relaxed” and “Left Arm Relaxed” poses which, by themselves, relieve your newly loaded model from her stiff position. You can see, here, that almost instant animation is possible … This image is just two poses, 20 frames apart … with a bit of a pause … before returning to the original pose, again. If nothing else, it’s an easy way to show a friend how MikuMikuDance works … the way the program can create all of the in-between frames to make a smooth animation for you. MMD Hands are complicated, all by themselves! Early-on I decided to create a set of hand poses that I could quickly install as I worked on my animations. I put together all of the hand poses into a zip that you can download form the Downloads Page … and there’s a picture of all of the poses.Īs with any other “motion”, you have to think about the set-up you need before you can load a hand pose. If you are in frame 70 … and you have not adjusted a hand pose since frame Zero … and now you load a new hand pose … you will see that, when you push play, the hand will slowly roll from it’s old position in frame Zero until it finishes with the NEW pose in frame 70 … probably not what you wanted. So, be sure to copy the original hand pose from frame Zero and paste it in a few frames before you want to place the new pose. What’s a VPD file … How do you Load a Pose? With that in mind, I like to start in frame Zero with one of my standard hand poses so that, at any time, I can make my model assume that original hand pose. MikuMikuDance comes with four poses inside the Pose folder, inside the UserFile folder. All four of them are hand poses … and note they all have the pose-file extension.
